![]() ![]() Not to spoil anything but some missions take 2 hours to complete while some literally take 1-2 minutes. Not to mention the games pacing is terrible. Rather than being cool it just makes you think the whole scenario is stupid because 47 would never make such dumb mistakes. Also, the story has 47 make some really stupid decisions that are just not something 47 would do, just to put the player in some type of situation. Not having a target to assassinate felt really weird. Yes, it can be lots of fun, but it really makes you wish there were more classic Hitman style missions in the game. Also, some missions don't even have any assassination targets, they just require you to stealth your way through the level. You can't freely explore areas as easily as you would like and sometimes it can become frustrating having to play an entire mission crouched behind cover. This makes missions fun in that suit only playthroughs are extra challenging and some missions require you to be extra stealthy, but it also hurts the gameplay because the player is more restricted. Therefore, a lot of the missions mean that 47 can not be seen by anyone without a disguise. Unlike in other previous Hitman games, 47 is on the run from the Agency, the police and the games main antagonist Dexter. The problems lie with how the story sets up the mission structure. It has some solid villains who are interesting enough, and the whole thing feels like you are watching a classic action movie, whether that is a good or bad thing is up to you. 47 decides that he does not want the girl to have the same fate as him and turns his back on the agency, going rogue as well while trying to protect Victoria and find out what has been going on. 47 is set to assassinate Burnwood, only to find out the reason that she kidnapped the girl, Victoria, was because the Agency was experimenting on her to turn her into some sort of killing machine similar to 47 himself. ![]() Diana Burnwood, Agent 47's handler has gone rogue, releasing secrets about the agency and kidnapping a girl that is very important to them. While silently assassinating your target has never been as fun, some poor (and down right strange) design choices really hold Hitman: Absolution back from being as great as it could have been.Īgent 47 returns to continue assassinating whoever the Agency has on their hit list, except this time there is a twist. The classic trial and error gameplay allows you to plan out your attack until you create your own perfect execution, whether it be by "accident" or by a straight up neck snapping. The Hitman series has always been about patience, exploration and execution of the perfect assassination, and Absolution brings that same unique stealth style back. ![]()
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December 2022
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